Version 1.0.25 released!
ProtoDungeon: Episode II » Devlog
Finally back to some nice changes instead of frantic reversions haha:
- Fixed the YYC build. Turns out the project had gotten all garbled and just needed a clean. :) This should provide a nice performance boost if the borderless windowed fullscreen didn't do it for you alone.
- Added the Studio Spacefarer logo back to the beginning of the game! I would have done this earlier but had issues getting the entire thing to be visible at all. As it turned out the logo room's Instances layer (where all my managers and so on live) was set to invisible, and the rest of the stuff was in an Instances_1 layer. I combined the two and set it to visible, and voila.
- Updated the icon to match the orb in-game. Not really any excuse here, just plain forgot.
- Added a small bit of logic to my transition manager to fade in if a room has started and there's no cutscene running or data loading or anything. I guess sometimes the game would start with a black screen. Not sure if this will fix that, but worth a shot!
Enjoy!!
Files
ProtoDungeon: Episode II 37 MB
Version 1.0.25 Nov 14, 2019
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ProtoDungeon: Episode II
Explore the second episode in the prequel series for The Waking Cloak!
Status | Released |
Author | Studio Spacefarer |
Genre | Action, Adventure, Puzzle |
Tags | 2D, 8-Bit, Exploration, Fantasy, Female Protagonist, Pixel Art, Short, Singleplayer |
More posts
- Version 1.4.0 released + macOS compat!Jan 03, 2020
- Version 1.3.0 released!Dec 07, 2019
- Version 1.2.2 released!Dec 03, 2019
- Version 1.1.0 released!Nov 21, 2019
- Version 1.0.21 releasedNov 14, 2019
- Version 1.0.19 released!Nov 13, 2019
- Version 1.0.13 released!Nov 10, 2019
- v0.4.0 - Patron alpha is now liveJul 06, 2019
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